Game Developer

Passionate game developer since 2017.

About me

About me

I am a passionate hobby game developer since 2017, who discovered and learned to develop games with Unreal Engine from the beginning. I developed different projects from games, and simulations to cinematics. Over the years I have also learned basic Java, Python, and C#. I am currently studying Media Communication and Computer Science, B.Sc.

Space

Unreal Engine

Space is a kind of visualized simulation of our solar system. It is not accurate but it shows any orbits and information of any objects, whether planets, moons or satellites.


Tag der Ausbildung | Berufskolleg Geldern

HTML / PHP

Tag der Ausbildung is an event of the Berufskolleg Geldern, where numerous companies present themselves to the students. At the request of the school, for someone who can program the Tag der Ausbildung website, I came forward with a team. I programmed the whole layout and backend of the website.


Factory Simulation

Arduino / C

As an extracurricular project I programmed a factory simulation of Fischertechnik with microcontrollers in my Abitur.


SolarSystem

Unreal Engine

SolarSystem is the successor of "Space" and is a significant improvement after 3 years of its predecessor. SolarSystem includes more accurate mission information and possible 3D models of missions, such as a 3D model of the landing position or simply the object itself. The program can be downloaded from the following link: SolarSystem.


SeismicEvents

HTML / PHP

SeismicEvents is a website that displays seismic events. Seismic events that happened a few minutes ago are also recorded. SeismicEvents uses data from seismicportal.eu and is available at the following link seismicevents.norman-hoever.dev.


Contact me!

Email


contact@norman-hoever.dev